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Sounds and Special Effects

Sounds and Lip-Synching

Add a soundtrack and lip-synching to your animations! Record your own sound clips inside Anime Studio and adjust the pitch from high to low to fit your animated characters or import existing audio files into your project. Anime Studio 7 will automatically insert them into your timeline, where you can adjust the timing and length to fit your scene. Using the Sequencer, freely move multiple sounds along the timeline to adjust syncing. Anime Studio supports WAV, AIFF, MP3 and M4A formats. View Video

Built-in lip syncing in Anime Studio is a huge timesaver. Simply load a sound file, and from the layer options of the layer you wish to synch, select the sound file from a pull-down menu. Anime Studio 7 does the rest. View Video

  • Lip Synching in Anime Studio Debut 7
    Easily synchronize characters lip and mouth movements to sound file through a simple and intuitive process. This version of lip-synching is based on sound amplitude making the approach simple and straight forward yet still offering realistic results.
  • Lip Synching in Anime Studio Pro 7
    Built on the AST Production sync library you can easily synchronize characters' lips and mouth movements through a simple and intuitive process that yields extremely accurate results.

Create Amazing Special Effects

Anime Studio Debut 7 allows you to add many special effects to your projects, or you can create your own using Anime Studio Pro 7.

  • Customize colors and fills for your objects using the Style palette. Add line effects such as Shaded, Soft Edge, Halo and Gradients
  • Manipulate the camera around your scene to create action and drama in your projects.
  • Anime Studio Pro includes additional features to create effects for your work.
  • Script commands to call in pre-made particle effects like smoke or explosions.
  • Make your own Styles by saving your favorite sets of effects for later use.
  • Create perspective shadows with Anime Studio's layer masking feature.
  • Create glows and outlines with the shadow options or create other visuals.
  • Use particle layers to create the flurry of flying objects, including water, smoke, swarms of insects and more.

Animation

Techniques

Traditional animation was created by drawing frames one after another, each frame drawn slightly different from the last. Anime Studio will help you simulate frame-by-frame animations, yet drastically reduces the time required for frame-by-frame animation.

Anime Studio offers you the flexibility to create animations using several techniques that can be combined to deliver the effects you need in your project.

  • Rigging Your Characters Using Bones View Video
    Anime Studio's unique bone rigging allows you to create a skeleton that can be manipulated to animate characters, simple drawings, or objects that will be part of your animation, making animation easier than ever before. Even beginners new to animation will find this powerful feature to be a breakthrough.
    • Bone rigging helps to build animations by creating joints or flex points in your artwork. Add bones simply by point-and-click on your character, drawing or object. Then move the bones like a puppet to manipulate your image into new positions without having to redraw!
    • Add keyframes to your timeline and adjust your bone movements, then move down the timeline and repeat the process. Creating animation is that easy.
    • Bones are interdependent just like a skeleton. When you adjust one bone, all other bones connected will be moved in response to this movement.
    • Anime Studio's bone rigging also uses spring-like simulation to calculate dynamic bone movement, making a wide range of movements seem real, such as jumping, waving flabby body parts, and bouncing hair.
  • Animating In Layers
    Anime Studio takes advantage of graphical layers called Switch Layers, which makes it easier to work with a combination of connected movements that occur along a timeline. This is especially valuable for animating body movements or facial expressions, such as creating lip-synch animations, when each graphical layer can be a mouth shape for a different sound.
  • Animate the Individual Points on an Object
    Using Anime Studio's vector-based graphics, you can add points to a line and then adjust the line position as you change your timeline to create motion.
  • Animate using Physics View Video
    Anime Studio Pro 7 features a powerful rigid body physics engine that allows objects to collide with and bounce off of each other. Set the density, springiness and gravity of objects and create stunning animations. Easily integrate physics animation into your existing animation projects. Set up motors to move shapes, force fields to control the direction of objects, or automatically convert characters with rigged bone systems to ragdoll physics objects. The Physics engine is a big timesaver, allowing you to automate parts of your animation.

More Features

Extra animation features include:

  • Cycling keyframe interpolation. Anime Studio will automatically cycle a section of animation, repeating it over again as many times as you wish.
  • Onion Skins show the position of the objects in your scene at a given point in time. Click on any point in the timeline to see onion skins in Anime Studio Pro.
  • Actions are little clips of animation that are associated with a layer or group of layers. In Anime Studio Pro, use Actions to create reusable animations for movements that you expect to use over and over again.
  • In Anime Studio Pro, tweening adjusts the pace of movement within a given action, you can slow it down or speed it up.
  • Anime Studio Pro's Graph mode allows you to inspect an animation curve plotted as values on a graph, which helps with evaluating acceleration, changes in direction, and other properties of motion.


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