Anime Studio Pro is perfect for professionals looking for a more efficient alternative to tedious frame-by-frame animation. The intuitive and affordable feature set offers a solution to traditional animation tasks that are not available anywhere else at the same price point. With an intuitive interface, a visual content library and powerful features such as a bone rigging system, bitmap to vector conversion, integrated lip-synching, 3D modeling, physics, motion tracking, a character wizard and more, Anime Studio Pro delivers advanced animation tools to speed up your workflow.
UPDATED in Anime Studio 9.5 - Bone-rigging is a fast and efficient alternative to tedious frame-by-frame animation. Add a skeleton to any image by pointing and clicking to create bones that overlay the parts of your image, to control arms or legs for example. Then bring your image to life by moving any individual bone point to create the pose or motion you want, while keeping your project organized with the sequencer and timeline. UPDATE to bones now allows you to add labels and assign colors to bones. The keyframes for colored bones show up in the timeline in special colored channels to match.
Revolutionary Smart Bones
UPDATED in Anime Studio Pro 9.5 - Smart Bones is an incredible feature that reduces or entirely removes distortion around your character's joints - specifically around knees and elbows. Group a set of points and use the Smart Bones control levers to create 3D looking motion that you can easily repeat with the turn of a dial. For example with Smart Bones you can control facial expressions and head-turning on a character with simple dial movements instead of having to touch each bone point. Smart Bones not only steps up the quality and realism of the bone actions, but makes it MUCH easier to repeat complex movements and control your rigged elements. UPDATE to Smart Bones now allow the ability to control Switch layers, Layer order, Layer visibility, Follow path, Flip layer horizontally/vertically, Stroke exposure, Shape effect positioning, Shape effect parameters (like gradient colors), 3D thickness of vector shapes that have been converted to 3D and even more smart bones controls. [Pro Only Feature]
NEW in Anime Studio Pro 9.5 - When moving an object forward and back in Z, Depth Shifting is an option to preserve its apparent size. Anime Studio Pro 9.5 does this by automatically applying the proper amount of scale. This can be used to arrange landscapes, for example placing mountains far away without forcing them to become tiny.
NEW in Anime Studio Pro 9.5 - The 64-bit Windows version of Anime Studio Pro 9.5 will now use Media Foundation. It is no longer necessary to install QuickTime to import popular audio and video formats like MP3, AAC, MP4, and QuickTime. When exporting animations on Windows 7 and higher, the application can create movies using the Windows Media Foundation media library. When exporting animations on Windows XP and higher, the application can create movies using the DirectShow media library.
Nested Layer Controls
NEW in Anime Studio 9.5 - Up until 9.5, bones could only control their direct children. Now, bones can control the children of their children. If you have a group inside a bone layer and then vector layers inside that group, the bone layer can manipulate the artwork in those vector layers if nested layer control is turned on. This allows for more powerful rigging options, while simultaneously simplifying and allow more organization in the layer hierarchy.
NEW in Anime Studio 9.5 - Flexi-Binding allows you to isolate the influence of a set of bones from the rest of the skeleton. For example, only the right arm bones should affect the artwork for the right arm. This lessens (or eliminates) the need to separate artwork on frame zero, and then put it back together again with the Offset Bone tool. This is a great new feature for images and vectors.
UPDATED in Anime Studio 9.5 - Improvements to Styles now allow you to see real-time changes to shape's fill color, stroke color, brush settings, etc. on the canvas so you can see exactly what effect your changes will have.
Update to Eye Dropper
UPDATED in Anime Studio 9.5 - The updated and improved Eyedropper has options to just select fill color or stroke color, or copy a color to the clipboard.
Import Photoshop Files
Import your existing Photoshop files with all layers intact. Changes made in Photoshop instantly appear in the imported file in Anime Studio, allowing you to continually refine your Photoshop document. Many Photoshop features are supported in the imported PSD files, including blending modes, layer opacity, smart objects and smart filters. Groups are also supported and can be set up in Photoshop to automatically get imported into Anime Studio as switch layers for quick animating.
Real Time Media Connection
The new Real Time Media Connection in Anime Studio Proautomatically updates image, movie and audio files in your imported Anime Studio files when edited in an external program. This is a great workflow enhancement for individuals and production studios alike.
Editable Motion Graphs
The single most requested feature that our users have been asking for is finally here!
In Motion Graphs, the animation channels of the current layer are displayed graphically, rather than just as points along a line. Now get maximum control of your animation with Editable Motion Graphs. You can now edit motion curves with Bezier handles directly instead of relying on tweening, ease-in and ease-out.
Global Rendering Styles
Global Rendering Styles allow you to quickly change the overall design of your animations. Choose from various presets such as sketchy, cutout, crayon and more to easily transform the look and feel of your entire animation. Create your own custom combinations by mixing and matching different styles for fills and outlines.
Vector Shape Selector
Quickly find and edit vector layers using the Vector Shape Selector. You no longer have to worry about naming each layer to find the one you're looking for. Just click on a shape in your project and the corresponding layer automatically gets selected for editing.
Character Wizard Brand New Content
Hundreds of new characters. Quickly design ready-to-animate characters using the built-in Character Wizard. Select a preset, dial in the body proportions and choose from dozens of predesigned 2D components such as hands, feet, mouths, eyes, noses and heads. Click here to view all of the free included content.
Automatic Image Tracing Use Your Own Artwork
Import your scanned drawings or existing images and photos then convert them to vector drawings with the click of a button. Trace as black and white or edges only and adjust a number of settings to style your vector image. Color your vector art, resize without loss in image quality and animate it using bones.
Automatic Lip Synching
Integrated Audio Recording
Audio Recording, Sound Effects and Automatic Lip Synching
Add a soundtrack and lip-synching to your animations! Record your own sound clips inside Anime Studio and adjust the pitch from high to low to fit your animated characters or import existing audio files into your project. Anime Studio will automatically insert them into your timeline, where you can adjust the timing and length to fit your scene. Using the Sequencer, freely move multiple sounds along the timeline to adjust syncing. Anime Studio supports WAV, AIFF, MP3 and M4A formats.
Built-in lip-syncing in Anime Studio is a huge timesaver. Simply load a sound file, and from the layer options of the layer you wish to synch, select the sound file from a pull-down menu. Anime Studio does the rest. Easily synchronize characters' lip and mouth movements to a sound file through a simple and intuitive process.
Export multiple layers individually with one click. Layer comps are useful if you want to export only selected items in your scene so that you can composite them externally in third party software. For example, you can create a layer comp that relates to background elements, another that relates to characters, and another that relates to foreground elements or titles. Turn groups on and off until you get elements that logically belong together. Then create a new layer comp from that group. At render time, you can then choose to render specific layer comps as a movie file.
Flexible Import and HD Export Capabilities
Anime Studio can import several kinds of other media files into an animation project. Import QuickTime®, AVI or MPEG-4 video or even 3D scenes from Poser. Image Based Modeling allows you to create 3D objects from 2D vector layers. And the included Content Library contains hundreds of ready to use characters, props and more.
Follow Path Tool
The Follow Path tool allows you to have any character or object follow and bend itself along a pre-drawn path (like a snake), making tons of animation posibilities super easy.
Add an object to an imported video that will follow the position and rotation of something, like a person's thumb. Just add tracking points that identify the item on the screen you want to follow.
Wacom Multi-Touch Support
Wacom Multi-Touch support allows you to use Wacom's new generation touch tablets with Anime Studio. Easily edit characters, scale, rotate, pan, zoom in and out of the canvas with simple finger gestures. Available on Bamboo, Intuos and Cintiq touch based tablets.
Patch Layers were designed for constructing characters and are similar to masks by allowing you to hide certain parts of a layer. Create each body part separately and then hide the overlapping lines. Adjust the size of the patch to perfectly blend the layers to get the desired style.
COMPLETE CONTROL UPDATED in Anime Studio 9.5
Enhancements to Switch Layers
Improvements to switch layer behavior will allow them to work better for frame-by-frame animation.
Switch Layer Keyframes Match Layer Colors
If the children of a switch layer have layer colors assigned, then when those children are active, the corresponding keys in the timeline will have the same color. This makes it easier to see what switch layer is active at what time with a quick glance.
Easy Control Over Switch Layers
To change a switch layers active child, you can now simply Alt+Cmd+right click on it in the workspace. No need to select it in the Layers palette.
OTHER MAJOR IMPROVEMENTS UPDATED in Anime Studio 9.5
Improvements to Brush Spacing
Brushes sometimes tended to bunch up, especially around pointy corners. The brush spacing is now much more even, including when the curviness of a shape is animated over time.
Graying Inactive Layers
This can clear up the visual clutter on the screen when you want to mostly concentrate on a single object.
Layer Shading Enhancement
Layer shading now has an option to invert the shading, so instead of making a layer look shaded, it now can also look like it has a rim highlight.
Masking Indicator on Layer and Group
This makes it easy to see when masking is in effect, as well as what contribution each layer has to a mask.
Follow Path Layer Indicator
Layers that follow a path get an indicator on top of their icon in the Layers palette.
Freehand tool improvements
You can now control the amount of tapering at the beginning and end of a stroke.
Spherical panorama - Convert a spherical panorama image into a 3D sphere that can be viewed from any angle with the camera tools.
Fisheye - Turn a fisheye image into a curved, wide-angle surface that can be panned around with the camera tools.
Tiling Script - Allows the user to create repeating texture patterns to fill the workspace (they can be animated as well).